pokeplatinum/include/overlay006/great_marsh_binoculars.h

29 lines
1.0 KiB
C

#ifndef POKEPLATINUM_GREAT_MARSH_BINOCULARS_H
#define POKEPLATINUM_GREAT_MARSH_BINOCULARS_H
#include "field/field_system_decl.h"
#include "great_marsh_lookout.h"
#include "location.h"
typedef struct BinocularCoords {
u16 x;
u16 z;
} BinocularCoords;
// Data used to control the map view displayed while using the Great Marsh lookout binoculars.
typedef struct GreatMarshBinoculars {
BinocularCoords coordsList[BINOCULARS_CYCLE_COUNT + 1];
Location viewLocation;
FieldSystem *fieldSystem;
int lookoutMapId;
} GreatMarshBinoculars;
int GreatMarshBinoculars_GetMonSpecies(FieldSystem *fieldSystem);
GreatMarshBinoculars *GreatMarshBinoculars_InitData(const enum HeapID heapID, FieldSystem *fieldSystem);
void GreatMarshBinoculars_FreeData(GreatMarshBinoculars *data);
void GreatMarshBinoculars_SetNextLocationWithCoords(const u8 cycleNum, GreatMarshBinoculars *binocularsData);
Location *GreatMarshBinoculars_GetLocation(GreatMarshBinoculars *binocData);
#endif // POKEPLATINUM_GREAT_MARSH_BINOCULARS_H