pokeplatinum/include/list_menu.h
scbroede 1c10dee3ee
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unify menu constants (#981)
2026-03-01 08:45:49 -07:00

112 lines
3.2 KiB
C

#ifndef POKEPLATINUM_LIST_MENU_H
#define POKEPLATINUM_LIST_MENU_H
#include "constants/menu.h"
#include "bg_window.h"
#include "colored_arrow.h"
#include "string_list.h"
#define LIST_MENU_NO_SELECTION_YET 0xEEEE // Only used outside of list_menu, as a placeholder for before the player makes a choice
enum ListMenuPagerMode {
PAGER_MODE_NONE = 0,
PAGER_MODE_LEFT_RIGHT_PAD,
PAGER_MODE_SHOULDER_BUTTONS,
};
enum ListMenuAction {
LIST_MENU_ACTION_NONE = 0,
LIST_MENU_ACTION_MOVE_UP,
LIST_MENU_ACTION_MOVE_DOWN,
LIST_MENU_ACTION_PAGE_UP,
LIST_MENU_ACTION_PAGE_DOWN,
};
enum ListMenuAttribute {
LIST_MENU_CURSOR_CALLBACK = 0,
LIST_MENU_PRINT_CALLBACK,
LIST_MENU_COUNT,
LIST_MENU_MAX_DISPLAY,
LIST_MENU_UNUSED_4,
LIST_MENU_HEADER_X_OFFSET,
LIST_MENU_TEXT_X_OFFSET,
LIST_MENU_CURSOR_X_OFFSET,
LIST_MENU_Y_OFFSET,
LIST_MENU_LINE_HEIGHT,
LIST_MENU_TEXT_COLOR_FG,
LIST_MENU_TEXT_COLOR_BG,
LIST_MENU_TEXT_COLOR_SHADOW,
LIST_MENU_LETTER_SPACING,
LIST_MENU_LINE_SPACING,
LIST_MENU_PAGER_MODE,
LIST_MENU_FONT_ID,
LIST_MENU_CURSOR_TYPE,
LIST_MENU_WINDOW,
LIST_MENU_PARENT,
};
typedef struct ListMenu ListMenu;
typedef void (*CursorCallback)(ListMenu *menu, u32 index, u8 onInit);
typedef void (*PrintCallback)(ListMenu *menu, u32 index, u8 yOffset);
typedef struct ListMenuTemplate {
const StringList *choices;
CursorCallback cursorCallback;
PrintCallback printCallback;
Window *window;
u16 count;
u16 maxDisplay;
u8 headerXOffset;
u8 textXOffset;
u8 cursorXOffset;
u8 yOffset : 4;
u8 textColorFg : 4;
u8 textColorBg : 4;
u8 textColorShadow : 4;
u16 letterSpacing : 3;
u16 lineSpacing : 4;
u16 pagerMode : 2;
u16 fontID : 6;
u16 cursorType : 1;
void *parent;
} ListMenuTemplate;
struct ListMenu {
ListMenuTemplate template;
struct {
u8 textColorFg : 4;
u8 textColorBg : 4;
u8 textColorShadow : 4;
u8 letterSpacing : 6;
u8 dummy : 6;
u8 fontID : 7;
u8 prefer : 1;
} altFont;
ColoredArrow *cursor;
u16 listPos;
u16 cursorPos;
u8 dummy2C;
u8 dummy2D;
u8 dummy2E;
u8 lastAction;
u8 heapID;
};
ListMenu *ListMenu_New(const ListMenuTemplate *template, u16 startListPos, u16 startCursorPos, u8 heapID);
u32 ListMenu_ProcessInput(ListMenu *menu);
void ListMenu_Free(ListMenu *menu, u16 *outListPos, u16 *outCursorPos);
void ListMenu_Draw(ListMenu *menu);
void ListMenu_SetTextColors(ListMenu *menu, u8 fg, u8 bg, u8 shadow);
u32 ListMenu_TestInput(ListMenu *menu, ListMenuTemplate *template, u16 listPos, u16 cursorPos, u16 updateCursor, u16 input, u16 *outListPos, u16 *outCursorPos);
void ListMenu_SetAltTextColors(ListMenu *menu, u8 fg, u8 bg, u8 shadow);
void ListMenu_CalcTrueCursorPos(ListMenu *menu, u16 *outPos);
void ListMenu_GetListAndCursorPos(ListMenu *menu, u16 *outListPos, u16 *outCursorPos);
u8 ListMenu_GetLastAction(ListMenu *menu);
u32 ListMenu_GetIndexOfChoice(ListMenu *menu, u16 choice);
u32 ListMenu_GetAttribute(ListMenu *menu, u8 attribute);
void ListMenu_SetChoices(ListMenu *menu, StringList *choices);
#endif // POKEPLATINUM_LIST_MENU_H