#ifndef POKEPLATINUM_STRUCT_0207ACB4_H #define POKEPLATINUM_STRUCT_0207ACB4_H #include "struct_decls/battle_system.h" typedef struct { BattleSystem * unk_00; u8 unk_04; } UnkStruct_0207ACB4; #endif // POKEPLATINUM_STRUCT_0207ACB4_H