#include "macros/scrcmd.inc" .data ScriptEntry _0012 ScriptEntry _0023 ScriptEntry _003A ScriptEntry _004D .short 0xFD13 _0012: PlayFanfare SEQ_SE_CONFIRM LockAll Message 3 WaitABXPadPress CloseMessage ReleaseAll End _0023: ScrCmd_036 4, 1, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _003A: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 2 WaitABXPadPress CloseMessage ReleaseAll End _004D: LockAll ClearFlag 0x297 ScrCmd_064 15 GetPlayerMapPos 0x8004, 0x8005 CallIfEq 0x8004, 0x12E, _00CA CallIfEq 0x8004, 0x12F, _00D6 BufferPlayerName 0 Message 0 CloseMessage ApplyMovement 0xFF, _010C WaitMovement ApplyMovement 15, _014C WaitMovement Message 1 CloseMessage GetPlayerMapPos 0x8004, 0x8005 CallIfEq 0x8004, 0x12E, _00E2 CallIfEq 0x8004, 0x12F, _00F6 ScrCmd_065 15 SetVar 0x40A8, 1 SetFlag 0x298 ReleaseAll End _00CA: ApplyMovement 15, _0124 WaitMovement Return _00D6: ApplyMovement 15, _0138 WaitMovement Return _00E2: ApplyMovement 0xFF, _0114 ApplyMovement 15, _0154 WaitMovement Return _00F6: ApplyMovement 0xFF, _0114 ApplyMovement 15, _0168 WaitMovement Return .balign 4, 0 _010C: MoveAction_021 EndMovement .balign 4, 0 _0114: MoveAction_03F 2 MoveAction_03E MoveAction_020 EndMovement .balign 4, 0 _0124: MoveAction_00C 4 MoveAction_00E 3 MoveAction_00C MoveAction_04B EndMovement .balign 4, 0 _0138: MoveAction_00C 4 MoveAction_00E 2 MoveAction_00C MoveAction_04B EndMovement .balign 4, 0 _014C: MoveAction_00C EndMovement .balign 4, 0 _0154: MoveAction_00F MoveAction_00C 3 MoveAction_00F 2 MoveAction_00C 9 EndMovement .balign 4, 0 _0168: MoveAction_00E MoveAction_00C 3 MoveAction_00F 3 MoveAction_00C 9 EndMovement