#include "macros/scrcmd.inc" .data ScriptEntry _0006 .short 0xFD13 _0006: LockAll GetPlayerMapPos 0x8004, 0x8005 ScrCmd_066 0x8004, 0x8005 ApplyMovement 241, _0228 WaitMovement WaitTime 15, 0x800C ApplyMovement 2, _01C4 WaitMovement BufferRivalName 0 Message 0 CloseMessage ApplyMovement 1, _01EC WaitMovement Message 1 CloseMessage GetPlayerMapPos 0x8004, 0x8005 CallIfEq 0x8004, 14, _0136 CallIfEq 0x8004, 15, _0154 ScrCmd_067 Message 2 CloseMessage GetPlayerMapPos 0x8004, 0x8005 CallIfEq 0x8004, 14, _0168 CallIfEq 0x8004, 15, _0174 PlayFanfare SEQ_SE_DP_KAIDAN2 ScrCmd_065 1 WaitFanfare SEQ_SE_DP_KAIDAN2 GetPlayerMapPos 0x8004, 0x8005 CallIfEq 0x8004, 14, _0180 CallIfEq 0x8004, 15, _018C ApplyMovement 2, _01CC WaitMovement BufferRivalName 0 Message 3 CloseMessage ApplyMovement 2, _01D4 WaitMovement Message 4 CloseMessage WaitTime 30, 0x800C ApplyMovement 2, _01CC WaitMovement Message 5 CloseMessage ApplyMovement 2, _01DC ApplyMovement 0xFF, _01B8 WaitMovement PlayFanfare SEQ_SE_DP_KAIDAN2 ScrCmd_065 2 WaitFanfare SEQ_SE_DP_KAIDAN2 SetFlag 0x98F ClearFlag 0x223 SetVar 0x40D3, 2 ClearFlag 0x198 SetFlag 0x194 SetFlag 0x175 SetFlag 0x28D SetFlag 0x28C ClearFlag 168 ReleaseAll End _0136: ApplyMovement 1, _01F4 ApplyMovement 241, _0230 WaitMovement ApplyMovement 0xFF, _01B0 WaitMovement Return _0154: ApplyMovement 1, _0204 ApplyMovement 241, _0230 WaitMovement Return _0168: ApplyMovement 1, _0210 WaitMovement Return _0174: ApplyMovement 1, _0218 WaitMovement Return _0180: ApplyMovement 0xFF, _0198 WaitMovement Return _018C: ApplyMovement 0xFF, _01A4 WaitMovement Return .balign 4, 0 _0198: MoveAction_00C 5 MoveAction_00F 2 EndMovement .balign 4, 0 _01A4: MoveAction_00C 5 MoveAction_00F EndMovement .balign 4, 0 _01B0: MoveAction_023 EndMovement .balign 4, 0 _01B8: MoveAction_03F MoveAction_021 EndMovement .balign 4, 0 _01C4: MoveAction_020 EndMovement .balign 4, 0 _01CC: MoveAction_022 EndMovement .balign 4, 0 _01D4: MoveAction_020 EndMovement .balign 4, 0 _01DC: MoveAction_00D 2 MoveAction_00E 2 MoveAction_00D 3 EndMovement .balign 4, 0 _01EC: MoveAction_021 EndMovement .balign 4, 0 _01F4: MoveAction_00E 2 MoveAction_00D 6 MoveAction_022 EndMovement .balign 4, 0 _0204: MoveAction_00E 2 MoveAction_00D 5 EndMovement .balign 4, 0 _0210: MoveAction_021 EndMovement .balign 4, 0 _0218: MoveAction_00E MoveAction_00D MoveAction_021 EndMovement .balign 4, 0 _0228: MoveAction_00C 5 EndMovement .balign 4, 0 _0230: MoveAction_00D 5 EndMovement