#include "macros/scrcmd.inc" .data ScriptEntry _0026 ScriptEntry _003D ScriptEntry _012D ScriptEntry _0148 ScriptEntry _0163 ScriptEntry _017E ScriptEntry _0199 ScriptEntry _01B4 ScriptEntry _01CF .short 0xFD13 _0026: GoToIfLt 0x4069, 0x118, _0035 End _0035: SetVar 0x4069, 0 End _003D: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer GoToIfEq 0x4069, 0x122, _00ED GoToIfEq 0x4069, 0x118, _00F8 GoToIfUnset 0x964, _010F ScrCmd_32B 0x800C GoToIfEq 0x800C, 0, _011A GoToIfEq 0x4069, 0x10E, _00AE GoToIfLt 0x4069, 0x104, _011A WaitFanfare SEQ_SE_CONFIRM ScrCmd_29F 1 SetVar 0x4069, 0x10E Message 1 GoTo _0125 End _00AE: ScrCmd_04C 0x17B, 0 Message 2 ScrCmd_04D CloseMessage ScrCmd_2BD 0x17B, 30 CheckWonBattle 0x800C GoToIfEq 0x800C, 0, _0109 CheckDidNotCapture 0x800C GoToIfEq 0x800C, 1, _00F8 SetVar 0x4069, 0x122 ReleaseAll End _00ED: Message 3 GoTo _0125 End _00F8: SetVar 0x4069, 0x118 Message 3 GoTo _0125 End _0109: ScrCmd_0EB ReleaseAll End _010F: Message 4 GoTo _0125 End _011A: Message 0 GoTo _0125 End _0125: WaitABXPadPress CloseMessage ReleaseAll End _012D: SetVar 0x4001, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _0148: SetVar 0x4002, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _0163: SetVar 0x4003, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _017E: SetVar 0x4004, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _0199: SetVar 0x4005, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _01B4: SetVar 0x4006, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _01CF: SetVar 0x4007, 1 GoToIfGe 0x4069, 0x104, _020D GoTo _01EA End _01EA: LockAll GetPlayerMapPos 0x8004, 0x8005 ScrCmd_32C 0x4069, 0x24C, 0x8004, 0x8005 GoToIfGe 0x4069, 0x104, _020F ReleaseAll End _020D: End _020F: GoToIfUnset 0x964, _020D WaitFanfare SEQ_SE_CONFIRM ScrCmd_29F 1 SetVar 0x4069, 0x10E Message 1 WaitABXPadPress CloseMessage ReleaseAll End .byte 0