#include "macros/scrcmd.inc" .data ScriptEntry _000E ScriptEntry _0012 ScriptEntry _0084 .short 0xFD13 _000E: ScrCmd_2F2 End _0012: PlayFanfare SEQ_SE_CONFIRM LockAll GoToIfEq 0x4055, 5, _0084 GetPlayer3DPos 0x8004, 0x8005, 0x8006 GoToIfEq 0x8005, 232, _0059 ApplyMovement 128, _00DC WaitMovement Message 0 CloseMessage ApplyMovement 128, _00E4 WaitMovement GoTo _007A _0059: ApplyMovement 128, _00F0 WaitMovement Message 0 CloseMessage ApplyMovement 128, _00F8 ApplyMovement 0xFF, _011C WaitMovement _007A: SetVar 0x4055, 5 ReleaseAll End _0084: GetPlayer3DPos 0x8004, 0x8005, 0x8006 GoToIfEq 0x8005, 231, _00B6 GoToIfEq 0x8005, 232, _00C6 ApplyMovement 128, _0104 WaitMovement GoTo _00D0 _00B6: ApplyMovement 128, _010C WaitMovement GoTo _00D0 _00C6: ApplyMovement 128, _0114 WaitMovement _00D0: Message 1 WaitABXPadPress CloseMessage ReleaseAll End .balign 4, 0 _00DC: MoveAction_001 EndMovement .balign 4, 0 _00E4: MoveAction_06A MoveAction_002 EndMovement .balign 4, 0 _00F0: MoveAction_003 EndMovement .balign 4, 0 _00F8: MoveAction_06A MoveAction_002 EndMovement .balign 4, 0 _0104: MoveAction_002 EndMovement .balign 4, 0 _010C: MoveAction_003 EndMovement .balign 4, 0 _0114: MoveAction_001 EndMovement .balign 4, 0 _011C: MoveAction_06B MoveAction_000 EndMovement