#include "macros/scrcmd.inc" .data ScriptEntry _0059 ScriptEntry _06A4 ScriptEntry _06DD ScriptEntry _06EC ScriptEntry _0760 ScriptEntry _0075 ScriptEntry _0788 ScriptEntry _079B ScriptEntry _07AE ScriptEntry _07C1 ScriptEntry _07D4 ScriptEntry _07E7 ScriptEntry _07FA ScriptEntry _003A .short 0xFD13 _003A: ScrCmd_238 19, 0x4000 GoToIfEq 0x4000, 0, _0053 ClearFlag 0x2C3 End _0053: SetFlag 0x2C3 End _0059: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer SetVar 0x4003, 0 SetVar 0x4004, 0 GoTo _0091 End _0075: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer SetVar 0x4003, 0 SetVar 0x4004, 1 GoTo _0091 End _0091: ScrCmd_313 0 CallIfEq 0x4004, 0, _0664 CallIfEq 0x4004, 1, _0669 GoTo _00B7 End _00B7: CallIfEq 0x4004, 0, _066E CallIfEq 0x4004, 1, _0686 ScrCmd_042 41, 2 ScrCmd_042 42, 3 ScrCmd_043 GoToIfEq 0x800C, 0, _0152 GoToIfEq 0x800C, 1, _017F GoToIfEq 0x800C, 2, _0117 GoToIfEq 0x800C, 4, _01AC GoTo _0139 End _0117: CallIfEq 0x4004, 0, _069A CallIfEq 0x4004, 1, _069F GoTo _00B7 End _0139: GoTo _0141 End _0141: SetVar 0x40BC, 0 Message 6 WaitABXPadPress CloseMessage ReleaseAll End _0152: SetVar 0x40BD, 0 ScrCmd_2D2 0, 3, 0x800C BufferNumber 0, 3 BufferNumber 1, 3 GoToIfEq 0x800C, 0, _01D9 GoTo _01FF End _017F: SetVar 0x40BD, 1 ScrCmd_2D2 0, 3, 0x800C BufferNumber 0, 3 BufferNumber 1, 3 GoToIfEq 0x800C, 0, _01D9 GoTo _01FF End _01AC: SetVar 0x40BD, 2 ScrCmd_2D2 0, 2, 0x800C BufferNumber 0, 2 BufferNumber 1, 2 GoToIfEq 0x800C, 0, _01EC GoTo _01FF End _01D9: Message 8 ScrCmd_1FF 9, 3, 0, 0 GoTo _0139 End _01EC: Message 8 ScrCmd_1FF 9, 2, 0, 0 GoTo _0139 End _01FF: Message 7 CloseMessage FadeScreen 6, 1, 0, 0 WaitFadeScreen ScrCmd_2D2 4, 0x40BD, 0x800C ScrCmd_2D4 0x4002, 0x4005, 0x4006 ScrCmd_0A1 FadeScreen 6, 1, 1, 0 WaitFadeScreen GoToIfEq 0x4002, 0xFF, _0139 ScrCmd_31E 0x4002, 0x800C GoToIfEq 0x800C, 0xFF, _05D5 ScrCmd_31E 0x4005, 0x800C GoToIfEq 0x800C, 0xFF, _05D5 ScrCmd_31E 0x4006, 0x800C GoToIfEq 0x800C, 0xFF, _05D5 ScrCmd_198 0x4002, 0x4001 GoToIfEq 0x4001, 0, _0139 GoTo _028F End _028F: GoTo _0297 End _0297: CallIfEq 0x40BD, 0, _043C CallIfEq 0x40BD, 1, _043C SetVar 0x4000, 0 HealParty CallCommonScript 0x7D6 SetVar 0x800C, 0x4000 GoToIfEq 0x800C, 0, _0139 GoToIfEq 0x40BD, 2, _02E5 GoTo _049D End _02E5: Message 43 ScrCmd_040 30, 1, 0, 1, 0x800C ScrCmd_33A 1 ScrCmd_042 13, 0 ScrCmd_042 14, 1 ScrCmd_042 5, 2 ScrCmd_043 SetVar 0x8008, 0x800C GoToIfEq 0x8008, 0, _0329 GoToIfEq 0x8008, 1, _037D GoTo _0139 End _0329: Message 44 ScrCmd_03E 0x800C GoToIfEq 0x800C, 1, _02E5 CloseMessage ScrCmd_0F2 31, 0, 0, 0x800C GoToIfEq 0x800C, 1, _036B GoToIfEq 0x800C, 3, _0373 GoTo _03D1 End _036B: GoTo _02E5 End _0373: ScrCmd_150 GoTo _02E5 End _037D: Message 44 ScrCmd_03E 0x800C GoToIfEq 0x800C, 1, _02E5 CloseMessage ScrCmd_0F3 31, 0, 0, 0x800C GoToIfEq 0x800C, 1, _03BF GoToIfEq 0x800C, 3, _03C7 GoTo _03D1 End _03BF: GoTo _02E5 End _03C7: ScrCmd_150 GoTo _02E5 End _03D1: ScrCmd_136 ScrCmd_135 136 ScrCmd_198 0x4002, 0x8000 ScrCmd_198 0x4005, 0x8001 ScrCmd_2D3 0x8000, 0x8001, 0x800C SetVar 0x8008, 0x800C GoToIfEq 0x8008, 1, _0444 GoToIfEq 0x8008, 2, _045A GoToIfEq 0x8008, 3, _0470 ScrCmd_136 ScrCmd_135 138 Message 45 CallIfEq 0x40BD, 2, _043C Call _06CB GoTo _049D End _043C: SetVar 0x40BC, 0xFF Return _0444: Call _0493 BufferPartyMonSpecies 0, 0x4002 Message 29 GoTo _048B End _045A: Call _0493 BufferPartyMonSpecies 0, 0x4005 Message 29 GoTo _048B End _0470: Call _0493 BufferPartyMonSpecies 0, 0x4002 BufferPartyMonSpecies 1, 0x4005 Message 30 GoTo _048B End _048B: GoTo _0139 End _0493: ScrCmd_136 ScrCmd_135 139 ScrCmd_150 Return _049D: CallIfEq 0x40BD, 0, _053D CallIfEq 0x40BD, 1, _0558 CallIfEq 0x40BD, 2, _0573 PlayFanfare SEQ_SE_DP_KAIDAN2 GoTo _04D0 End _04D0: FadeScreen 6, 1, 0, 0 WaitFadeScreen CallIfEq 0x40BD, 0, _0599 CallIfEq 0x40BD, 1, _05AD CallIfEq 0x40BD, 2, _05C1 IncrementGameRecord RECORD_UNK_058 ScrCmd_1CD 38, 0, 0, 0, 0 ScrCmd_1F8 ScrCmd_2C4 11 CallIfEq 0x40BD, 2, _0539 ScrCmd_0A1 FadeScreen 6, 1, 1, 0 WaitFadeScreen ScrCmd_313 1 End _0539: ScrCmd_150 Return _053D: Message 32 WaitABPress CloseMessage ApplyMovement 0xFF, _05E4 ApplyMovement 0x800D, _0604 WaitMovement Return _0558: Message 32 WaitABPress CloseMessage ApplyMovement 0xFF, _05E4 ApplyMovement 0x800D, _0604 WaitMovement Return _0573: ScrCmd_02E 32 WaitTime 10, 0x800C ScrCmd_136 ScrCmd_135 137 CloseMessage ApplyMovement 0xFF, _05F0 ApplyMovement 0x800D, _0610 WaitMovement Return _0599: ApplyMovement 0xFF, _0624 ApplyMovement 0x800D, _0648 WaitMovement Return _05AD: ApplyMovement 0xFF, _0624 ApplyMovement 0x800D, _0648 WaitMovement Return _05C1: ApplyMovement 0xFF, _0634 ApplyMovement 0x800D, _0654 WaitMovement Return _05D5: SetVar 0x40BC, 0 CallCommonScript 0x809 End .balign 4, 0 _05E4: MoveAction_00E 6 MoveAction_045 EndMovement .balign 4, 0 _05F0: MoveAction_00E 3 MoveAction_00C MoveAction_00E 3 MoveAction_045 EndMovement .balign 4, 0 _0604: MoveAction_00E 5 MoveAction_045 EndMovement .balign 4, 0 _0610: MoveAction_00E 2 MoveAction_00C MoveAction_00E 3 MoveAction_045 EndMovement .balign 4, 0 _0624: MoveAction_017 6 MoveAction_046 MoveAction_002 EndMovement .balign 4, 0 _0634: MoveAction_017 6 MoveAction_015 MoveAction_046 MoveAction_002 EndMovement .balign 4, 0 _0648: MoveAction_017 5 MoveAction_046 EndMovement .balign 4, 0 _0654: MoveAction_015 MoveAction_017 5 MoveAction_046 EndMovement _0664: Message 0 Return _0669: Message 3 Return _066E: ScrCmd_041 31, 9, 0, 1, 0x800C ScrCmd_33A 1 ScrCmd_042 38, 0 ScrCmd_042 39, 1 Message 1 Return _0686: ScrCmd_041 31, 11, 0, 1, 0x800C ScrCmd_33A 1 ScrCmd_042 40, 4 Message 4 Return _069A: Message 2 Return _069F: Message 5 Return _06A4: ScrCmd_313 0 SetVar 0x4003, 1 SetVar 0x40BC, 0 Message 33 Call _043C Call _06CB GoTo _049D End _06CB: ScrCmd_18D ScrCmd_12D 0x800C ScrCmd_18E PlayFanfare SEQ_SE_DP_SAVE WaitFanfare SEQ_SE_DP_SAVE Return _06DD: Message 34 ScrCmd_2D5 0x40BD GoTo _0139 End _06EC: CallIfEq 0x40BD, 0, _0728 CallIfEq 0x40BD, 1, _0728 CallIfEq 0x4052, 1, _072E CallIfEq 0x4052, 3, _0745 GoTo _0139 End _0728: ScrCmd_30A 39 Return _072E: Message 35 BufferPlayerName 0 Message 37 PlaySound SEQ_FANFA4 WaitSound SetVar 0x4052, 2 Return _0745: Message 35 BufferPlayerName 0 Message 36 PlaySound SEQ_FANFA4 WaitSound SetVar 0x4052, 4 CallCommonScript 0x806 Return _0760: GoTo _0139 .byte 2 .byte 0 .byte 12 .byte 0 .byte 2 .byte 0 .byte 63 .byte 0 .byte 1 .byte 0 .byte 12 .byte 0 .byte 1 .byte 0 .byte 254 .byte 0 .byte 0 .byte 0 .byte 12 .byte 0 .byte 2 .byte 0 .byte 63 .byte 0 .byte 1 .byte 0 .byte 12 .byte 0 .byte 1 .byte 0 .byte 254 .byte 0 .byte 0 .byte 0 _0788: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 46 WaitABXPadPress CloseMessage ReleaseAll End _079B: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 47 WaitABXPadPress CloseMessage ReleaseAll End _07AE: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 48 WaitABXPadPress CloseMessage ReleaseAll End _07C1: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 49 WaitABXPadPress CloseMessage ReleaseAll End _07D4: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 50 WaitABXPadPress CloseMessage ReleaseAll End _07E7: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 51 WaitABXPadPress CloseMessage ReleaseAll End _07FA: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 52 WaitABXPadPress CloseMessage ReleaseAll End .byte 0 .byte 0 .byte 0