#include "macros/btlcmd.inc" .data _000: WaitButtonABTime 15 PlaySound BTLSCR_ATTACKER, 1516 // {0} {1} used one {2}! PrintMessage pl_msg_00000368_00858, TAG_TRCLASS_TRNAME_ITEM, BTLSCR_ATTACKER, BTLSCR_ATTACKER, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 UseBagItem BTLSCR_ATTACKER CompareMonDataToValue OPCODE_EQU, BTLSCR_ATTACKER, BATTLEMON_ITEM_HP_RECOVERY, 0, _041 UpdateMonDataFromVar OPCODE_GET, BTLSCR_ATTACKER, BATTLEMON_ITEM_HP_RECOVERY, BTLVAR_HP_CALC_TEMP UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_ITEM_HP_RECOVERY, 0 UpdateVarFromVar OPCODE_SET, BTLVAR_MSG_BATTLER_TEMP, BTLVAR_ATTACKER UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK Call BATTLE_SUBSCRIPT_UPDATE_HP _041: End