#include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_DEFENDER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_SEMI_INVULNERABLE, _023 CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_DEFENDER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_TRANSFORM, _023 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION Transform // {0} transformed into {1}! PrintMessage pl_msg_00000368_00345, TAG_NICKNAME_POKE, BTLSCR_ATTACKER, BTLSCR_DEFENDER Wait WaitButtonABTime 30 End _023: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End