#include "macros/btlcmd.inc" .data _000: PrintAttackMessage Wait WaitButtonABTime 30 CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_LOST_FOCUS, _011 PrintBufferedMessage GoTo _179 _011: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_SEMI_INVULNERABLE, _018 GoTo _157 _018: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_PROTECTED, _069 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_SNORE, _058 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_NIGHTMARE, _058 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_FLING, _058 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_LAST_RESORT, _058 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_PSYCHO_SHIFT, _058 CompareVarToValue OPCODE_EQU, BTLVAR_CURRENT_MOVE, MOVE_FAKE_OUT, _058 CompareVarToValue OPCODE_NEQ, BTLVAR_CURRENT_MOVE, MOVE_NATURAL_GIFT, _063 _058: CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED, _097 _063: // {0} protected itself! PrintMessage pl_msg_00000368_00015, TAG_NICKNAME, BTLSCR_DEFENDER GoTo _179 _069: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_LEVITATED, _081 // {0} makes Ground moves miss by using {1}! PrintMessage pl_msg_00000368_00021, TAG_NICKNAME_ABILITY, BTLSCR_DEFENDER, BTLSCR_DEFENDER GoTo _179 _081: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MAGNET_RISE, _097 UpdateVar OPCODE_SET, BTLVAR_MSG_MOVE_TEMP, MOVE_MAGNET_RISE // {0} evades Ground moves with {1}! PrintMessage pl_msg_00000368_01036, TAG_NICKNAME_MOVE, BTLSCR_DEFENDER, BTLSCR_MSG_TEMP GoTo _179 _097: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED, _107 // But it failed! PrintMessage pl_msg_00000368_00796, TAG_NONE GoTo _179 _107: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_WONDER_GUARD, _119 // {0} avoided damage by using {1}! PrintMessage pl_msg_00000368_00018, TAG_NICKNAME_ABILITY, BTLSCR_DEFENDER, BTLSCR_DEFENDER GoTo _179 _119: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_INEFFECTIVE, _134 IncrementGameRecord BTLSCR_ATTACKER, BATTLER_TYPE_SOLO_PLAYER, RECORD_USED_INEFFECTIVE_MOVE // It doesn’t affect {0}... PrintMessage pl_msg_00000368_00027, TAG_NICKNAME, BTLSCR_DEFENDER GoTo _179 _134: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_STURDY, _146 // {0} was protected by {1}! PrintMessage pl_msg_00000368_00625, TAG_NICKNAME_ABILITY, BTLSCR_DEFENDER, BTLSCR_DEFENDER GoTo _179 _146: CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_ONE_HIT_KO_FAILED, _157 // {0} is unaffected! PrintMessage pl_msg_00000368_00342, TAG_NICKNAME, BTLSCR_DEFENDER GoTo _179 _157: GetCurrentMoveData MOVEATTRIBUTE_RANGE CompareVarToValue OPCODE_EQU, BTLVAR_CALC_TEMP, 0x00000004, _175 CompareVarToValue OPCODE_EQU, BTLVAR_CALC_TEMP, 0x00000008, _175 // {0}’s attack missed! PrintMessage pl_msg_00000368_00012, TAG_NICKNAME, BTLSCR_ATTACKER GoTo _179 _175: // {0} avoided the attack! PrintMessage pl_msg_00000368_00024, TAG_NICKNAME, BTLSCR_DEFENDER _179: Wait WaitButtonABTime 30 CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_MESSAGE_AFTER_MISS, _189 Call BATTLE_SUBSCRIPT_SHOW_PREPARED_MESSAGE _189: UnlockMoveChoice BTLSCR_ATTACKER Call BATTLE_SUBSCRIPT_CRASH_ON_MISS End