#include "macros/btlcmd.inc" .data _000: TryMimic _016 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION // {0} learned {1}! PrintMessage pl_msg_00000368_00836, TAG_NICKNAME_MOVE, BTLSCR_ATTACKER, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK End _016: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End