#include "macros/btlcmd.inc" .data _000: // {0} is paralyzed! It can’t move! PrintMessage pl_msg_00000368_00130, TAG_NICKNAME, BTLSCR_ATTACKER Wait WaitButtonABTime 30 PlayBattleAnimation BTLSCR_ATTACKER, BATTLE_ANIMATION_PARALYZED Wait UnlockMoveChoice BTLSCR_ATTACKER End