#include "macros/btlcmd.inc" .data _000: Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION UpdateMonData OPCODE_FLAG_ON, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_FOCUS_ENERGY // {0} is getting pumped! PrintMessage pl_msg_00000368_00276, TAG_NICKNAME, BTLSCR_SIDE_EFFECT_MON Wait WaitButtonABTime 30 End