#include "macros/btlcmd.inc" .data _000: PlaySound BTLSCR_ATTACKER, 1791 // The wild {0} fled! PrintGlobalMessage pl_msg_00000368_00784, TAG_NICKNAME, BTLSCR_ATTACKER Wait WaitButtonABTime 30 FadeOutBattle Wait UpdateVar OPCODE_FLAG_ON, BTLVAR_RESULT_MASK, BATTLE_RESULT_PLAYER_FLED IncrementGameRecord BTLSCR_ATTACKER, BATTLER_TYPE_SOLO_ENEMY, RECORD_WILD_MON_FLED End