#include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_NEQ, BTLSCR_ATTACKER, BATTLEMON_HEAL_BLOCK_TURNS, 0, _059 UpdateVarFromVar OPCODE_SET, BTLVAR_HP_CALC_TEMP, BTLVAR_HIT_DAMAGE CompareVarToValue OPCODE_EQU, BTLVAR_HP_CALC_TEMP, 0, _037 DivideVarByValue BTLVAR_HP_CALC_TEMP, 2 CheckItemHoldEffect CHECK_NOT_HAVE, BTLSCR_ATTACKER, HOLD_EFFECT_LEECH_BOOST, _037 GetItemEffectParam BTLSCR_ATTACKER, BTLVAR_CALC_TEMP UpdateVar OPCODE_ADD, BTLVAR_CALC_TEMP, 0x00000064 UpdateVarFromVar OPCODE_MUL, BTLVAR_HP_CALC_TEMP, BTLVAR_CALC_TEMP UpdateVar OPCODE_DIV, BTLVAR_HP_CALC_TEMP, 100 _037: UpdateVarFromVar OPCODE_SET, BTLVAR_MSG_BATTLER_TEMP, BTLVAR_ATTACKER UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK UpdateVar OPCODE_MUL, BTLVAR_HP_CALC_TEMP, -1 Call BATTLE_SUBSCRIPT_UPDATE_HP // {0}’s dream was eaten! PrintMessage pl_msg_00000368_00139, TAG_NICKNAME, BTLSCR_DEFENDER Wait WaitButtonABTime 30 End _059: UpdateVar OPCODE_SET, BTLVAR_MSG_MOVE_TEMP, MOVE_HEAL_BLOCK // {0} was prevented from healing due to {1}! PrintMessage pl_msg_00000368_01054, TAG_NICKNAME_MOVE, BTLSCR_ATTACKER, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 End