#include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_SEMI_INVULNERABLE, _051 CheckSubstitute BTLSCR_DEFENDER, _051 CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_DEFENDER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_CURSE, _051 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION UpdateMonData OPCODE_FLAG_ON, BTLSCR_DEFENDER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_CURSE UpdateMonDataFromVar OPCODE_GET, BTLSCR_ATTACKER, BATTLEMON_MAX_HP, BTLVAR_HP_CALC_TEMP UpdateVar OPCODE_MUL, BTLVAR_HP_CALC_TEMP, -1 DivideVarByValue BTLVAR_HP_CALC_TEMP, 2 UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK UpdateVarFromVar OPCODE_SET, BTLVAR_MSG_BATTLER_TEMP, BTLVAR_ATTACKER Call BATTLE_SUBSCRIPT_UPDATE_HP // {0} cut its own HP and laid a curse on {1}! PrintMessage pl_msg_00000368_00417, TAG_NICKNAME_NICKNAME, BTLSCR_ATTACKER, BTLSCR_DEFENDER Wait WaitButtonABTime 30 End _051: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End