#include "macros/btlcmd.inc" .data _000: CheckAbility CHECK_HAVE, BTLSCR_MSG_TEMP, ABILITY_MAGIC_GUARD, _033 PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_DAMAGE_CURSE Wait UpdateMonDataFromVar OPCODE_GET, BTLSCR_MSG_TEMP, BATTLEMON_MAX_HP, BTLVAR_HP_CALC_TEMP DivideVarByValue BTLVAR_HP_CALC_TEMP, 4 UpdateVar OPCODE_MUL, BTLVAR_HP_CALC_TEMP, -1 // {0} is afflicted by the curse! PrintMessage pl_msg_00000368_00424, TAG_NICKNAME, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK GoToSubscript BATTLE_SUBSCRIPT_UPDATE_HP _033: End