#include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _091 CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_ABILITY, ABILITY_WONDER_GUARD, _091 CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_ABILITY, ABILITY_MULTITYPE, _091 CompareMonDataToValue OPCODE_EQU, BTLSCR_ATTACKER, BATTLEMON_ABILITY, ABILITY_MULTITYPE, _091 CompareMonDataToValue OPCODE_EQU, BTLSCR_DEFENDER, BATTLEMON_ABILITY, ABILITY_NONE, _091 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION UpdateVarFromVar OPCODE_SET, BTLVAR_SCRIPT_TEMP, BTLVAR_TOTAL_TURNS UpdateVar OPCODE_BITWISE_AND, BTLVAR_SCRIPT_TEMP, 1 UpdateMonDataFromVar OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_TRUANT, BTLVAR_SCRIPT_TEMP UpdateMonDataFromVar OPCODE_GET, BTLSCR_DEFENDER, BATTLEMON_ABILITY, BTLVAR_SCRIPT_TEMP UpdateMonDataFromVar OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_ABILITY, BTLVAR_SCRIPT_TEMP CompareVarToValue OPCODE_NEQ, BTLVAR_SCRIPT_TEMP, 112, _081 UpdateVarFromVar OPCODE_SET, BTLVAR_SCRIPT_TEMP, BTLVAR_TOTAL_TURNS UpdateVar OPCODE_ADD, BTLVAR_SCRIPT_TEMP, 1 UpdateMonDataFromVar OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_SLOW_START_TURN_NUMBER, BTLVAR_SCRIPT_TEMP UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_SLOW_START_ANNOUNCED, 0 UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_SLOW_START_FINISHED, 0 _081: // {0} copied {1}’s {2}! PrintMessage pl_msg_00000368_00523, TAG_NICKNAME_NICKNAME_ABILITY, BTLSCR_ATTACKER, BTLSCR_DEFENDER, BTLSCR_DEFENDER Wait WaitButtonABTime 30 End _091: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End