#include "macros/btlcmd.inc" .data _000: TryConversion2 _012 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION // {0} transformed into the {1} type! PrintMessage pl_msg_00000368_00178, TAG_NICKNAME_TYPE, BTLSCR_ATTACKER, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 End _012: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End