#include "macros/btlcmd.inc" .data _000: UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_CHARGE UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_CHARGED_TURNS, 2 // {0} began charging power! PrintMessage pl_msg_00000368_00487, TAG_NICKNAME, BTLSCR_ATTACKER Wait WaitButtonABTime 30 UpdateVarFromVar OPCODE_SET, BTLVAR_SIDE_EFFECT_MON, BTLVAR_ATTACKER UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_DEFENSE_UP_1_STAGE Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE End