#include "macros/btlcmd.inc" .data _000: Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION LockMoveChoice BTLSCR_ATTACKER UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_BIDE_1 UpdateVar OPCODE_SET, BTLVAR_ATTACKER_STORED_DAMAGE, 0 End