#include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _023 CheckAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_IMMUNITY, _249 CheckIgnoreWeather _121 CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_SUNNY, _121 CheckAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_LEAF_GUARD, _249 GoTo _121 _023: CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_HELD_ITEM, _094 CheckAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_IMMUNITY, _248 CheckIgnoreWeather _045 CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_SUNNY, _045 CheckAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_LEAF_GUARD, _248 _045: CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_POISON, _248 CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_TOXIC, _248 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_1, TYPE_POISON, _248 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_2, TYPE_POISON, _248 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_1, TYPE_STEEL, _248 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_2, TYPE_STEEL, _248 CompareMonDataToValue OPCODE_NEQ, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_NONE, _248 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_SIDE_CONDITIONS_EFFECT_MON, SIDE_CONDITION_SAFEGUARD, _248 GoTo _191 _094: CheckIgnorableAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_IMMUNITY, _249 CheckIgnoreWeather _111 CompareVarToValue OPCODE_FLAG_NOT, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_SUNNY, _111 CheckIgnorableAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_LEAF_GUARD, _249 _111: CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _121 CheckIgnorableAbility CHECK_HAVE, BTLSCR_SIDE_EFFECT_MON, ABILITY_SHIELD_DUST, _275 _121: CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_DIRECT, _128 PrintAttackMessage Wait _128: CheckSubstitute BTLSCR_SIDE_EFFECT_MON, _275 CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_POISON, _296 CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_TOXIC, _296 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_1, TYPE_POISON, _314 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_2, TYPE_POISON, _314 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_1, TYPE_STEEL, _314 CompareMonDataToValue OPCODE_EQU, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_TYPE_2, TYPE_STEEL, _314 CompareMonDataToValue OPCODE_NEQ, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_NONE, _275 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _275 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_SIDE_CONDITIONS_EFFECT_MON, SIDE_CONDITION_SAFEGUARD, _332 CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_DIRECT, _191 PlayMoveAnimation BTLSCR_ATTACKER Wait _191: CompareVarToValue OPCODE_NEQ, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_HELD_ITEM, _202 PlayBattleAnimation BTLSCR_SIDE_EFFECT_MON, BATTLE_ANIMATION_HELD_ITEM Wait WaitButtonABTime 15 _202: PlayBattleAnimation BTLSCR_SIDE_EFFECT_MON, BATTLE_ANIMATION_POISONED Wait UpdateMonData OPCODE_FLAG_ON, BTLSCR_SIDE_EFFECT_MON, BATTLEMON_STATUS, MON_CONDITION_TOXIC CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_HELD_ITEM, _222 // {0} was badly poisoned! PrintMessage pl_msg_00000368_00079, TAG_NICKNAME, BTLSCR_SIDE_EFFECT_MON GoTo _227 _222: // {0} was badly poisoned by the {1}! PrintMessage pl_msg_00000368_01168, TAG_NICKNAME_ITEM, BTLSCR_SIDE_EFFECT_MON, BTLSCR_MSG_TEMP _227: Wait SetHealthbarStatus BTLSCR_SIDE_EFFECT_MON, BATTLE_ANIMATION_POISONED WaitButtonABTime 30 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_TRY_SYNCHRONIZE_STATUS, _244 UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_TRY_SYNCHRONIZE_STATUS GoTo _248 _244: UpdateVar OPCODE_FLAG_OFF, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_TRY_SYNCHRONIZE_STATUS _248: End _249: CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_MOVE_EFFECT, _266 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _266 PrintAttackMessage Wait _266: WaitButtonABTime 30 // {0}’s {1} prevents poisoning! PrintMessage pl_msg_00000368_00650, TAG_NICKNAME_ABILITY, BTLSCR_SIDE_EFFECT_MON, BTLSCR_SIDE_EFFECT_MON GoTo _348 _275: CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_MOVE_EFFECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _355 WaitButtonABTime 30 Call BATTLE_SUBSCRIPT_BUT_IT_FAILED GoTo _355 _296: CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _355 WaitButtonABTime 30 // {0} is already poisoned. PrintMessage pl_msg_00000368_00076, TAG_NICKNAME, BTLSCR_SIDE_EFFECT_MON GoTo _348 _314: CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _355 WaitButtonABTime 30 // It doesn’t affect {0}... PrintMessage pl_msg_00000368_00027, TAG_NICKNAME, BTLSCR_SIDE_EFFECT_MON GoTo _348 _332: CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_INDIRECT, _355 CompareVarToValue OPCODE_EQU, BTLVAR_SIDE_EFFECT_TYPE, SIDE_EFFECT_TYPE_TOXIC_SPIKES, _355 WaitButtonABTime 30 // {0} is protected by Safeguard! PrintMessage pl_msg_00000368_00200, TAG_NICKNAME, BTLSCR_SIDE_EFFECT_MON _348: Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK _355: End