#include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_MUD_SPORT, _018 UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_MUD_SPORT // Electricity’s power was weakened! BufferMessage pl_msg_00000368_00587, TAG_NONE UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_FLAGS_INDIRECT, MOVE_SIDE_EFFECT_ON_HIT|MOVE_SUBSCRIPT_PTR_PRINT_MESSAGE_AND_PLAY_ANIMATION End _018: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End