#include "macros/btlcmd.inc" .data _000: TryImprison _010 // {0} sealed the opponent’s move(s)! BufferMessage pl_msg_00000368_00562, TAG_NICKNAME, BTLSCR_ATTACKER UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_FLAGS_INDIRECT, MOVE_SIDE_EFFECT_ON_HIT|MOVE_SUBSCRIPT_PTR_PRINT_MESSAGE_AND_PLAY_ANIMATION End _010: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End