#include "macros/btlcmd.inc" .data _000: TrySpikes _010 // Spikes were scattered all around your team’s feet! BufferMessage pl_msg_00000368_00427, TAG_NONE_SIDE_CONSCIOUS, BTLSCR_ATTACKER_ENEMY UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_FLAGS_INDIRECT, MOVE_SIDE_EFFECT_ON_HIT|MOVE_SUBSCRIPT_PTR_PRINT_MESSAGE_AND_PLAY_ANIMATION End _010: UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End