#include "macros/btlcmd.inc" .data _000: CheckIgnorableAbility CHECK_HAVE, BTLSCR_ALL_BATTLERS, ABILITY_DAMP, _038 CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_MON_SELFDESTRUCTED, _035 UpdateVar OPCODE_SET, BTLVAR_CALC_TEMP, 0x10000000 UpdateVarFromVar OPCODE_LEFT_SHIFT, BTLVAR_CALC_TEMP, BTLVAR_ATTACKER UpdateVarFromVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, BTLVAR_CALC_TEMP UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_CUR_HP, 0 UpdateVar OPCODE_SET, BTLVAR_HP_CALC_TEMP, 32767 UpdateHealthBar BTLSCR_ATTACKER Wait Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION _035: CalcCrit CalcDamage End _038: PrintAttackMessage Wait WaitButtonABTime 30 // {0}’s {1} prevents {2} from using {3}! PrintMessage pl_msg_00000368_00628, TAG_NICKNAME_ABILITY_NICKNAME_MOVE, BTLSCR_ABILITY_MON, BTLSCR_ABILITY_MON, BTLSCR_ATTACKER, BTLSCR_ATTACKER Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_CHECK_LOOP_ONLY_ONCE UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK End