#ifndef POKEPLATINUM_UNK_020997B8_H #define POKEPLATINUM_UNK_020997B8_H #include "struct_defs/struct_020997B8.h" #include "pokemon.h" UnkStruct_020997B8 *sub_020997B8(u32 param0); void sub_020997D0(UnkStruct_020997B8 *param0); u16 *sub_020997D8(Pokemon *param0, u32 param1); BOOL sub_020998D8(u16 *param0); #endif // POKEPLATINUM_UNK_020997B8_H