#ifndef POKEPLATINUM_UNK_0202F1D4_H #define POKEPLATINUM_UNK_0202F1D4_H #include "struct_decls/struct_0202F264_decl.h" #include "struct_decls/struct_0202F298_decl.h" #include "struct_decls/struct_0202F41C_decl.h" #include "struct_decls/struct_02030A80_decl.h" #include "field_battle_data_transfer.h" #include "savedata.h" int BattleRecording_SaveSize(void); void BattleRecording_Init(BattleRecording *param0); void sub_0202F1F8(SaveData *param0, int param1, int *param2); void sub_0202F22C(void); BOOL sub_0202F250(void); BattleRecording *sub_0202F264(void); void *sub_0202F27C(void); BOOL sub_0202F298(SaveData *param0, int param1, int *param2, FieldBattleDTO *param3, int param4); BOOL sub_0202F330(SaveData *param0, int param1, int *param2, int param3); int sub_0202F3AC(SaveData *param0, BattleRecording *param1, int param2, u16 *param3); int sub_0202F41C(SaveData *param0, int param1, int param2, int param3, u16 *param4, u16 *param5); void sub_0202F4C0(int param0, int *param1, int *param2); void sub_0202F858(void *param0, u32 param1, u32 param2); void sub_0202F868(int param0, int param1, u8 param2); u8 sub_0202F884(int param0, int param1); void sub_0202F8AC(FieldBattleDTO *param0); void sub_0202FAA8(int param0, u32 param1); BOOL sub_0202FAC0(void); void sub_0202FAFC(FieldBattleDTO *param0, SaveData *param1); UnkStruct_0202F41C *sub_0202FD88(int param0); UnkStruct_02030A80 *sub_0202FDB8(int param0); UnkStruct_02030A80 *sub_0202FDE8(void); UnkStruct_0202F41C *sub_0202FE04(void); void sub_0202FE20(UnkStruct_02030A80 *param0, UnkStruct_0202F41C *param1, UnkStruct_0202F298 *param2, FieldBattleDTO *param3, SaveData *param4); u64 sub_0202FE98(UnkStruct_0202F41C *param0, int param1, int param2); UnkStruct_0202F41C *sub_0202FF2C(int param0); void sub_0202FF44(UnkStruct_0202F41C *param0); #endif // POKEPLATINUM_UNK_0202F1D4_H