#ifndef POKEPLATINUM_STRUCT_0209BBA4_H #define POKEPLATINUM_STRUCT_0209BBA4_H #include "struct_defs/struct_02098C44.h" #include "applications/pokemon_summary_screen/main.h" #include "field/field_system_decl.h" #include "savedata.h" typedef struct { SaveData *unk_00; void *unk_04; u16 unk_08[40]; u8 unk_58; u8 unk_59; u16 unk_5A[8]; u8 unk_6A[4]; u8 unk_6E; u8 unk_6F; u8 unk_70; u8 unk_71; u16 unk_72; u16 unk_74; u16 unk_76[4]; u16 unk_7E[4]; u16 unk_86[4]; u16 unk_8E[4]; FieldSystem *fieldSystem; u8 unk_9C; u8 unk_9D; u8 unk_9E; u8 unk_9F; u8 unk_A0; u8 unk_A1[4]; PartyManagementData *unk_A8; PokemonSummary *unk_AC; u16 *unk_B0; } UnkStruct_0209BBA4; #endif // POKEPLATINUM_STRUCT_0209BBA4_H