#ifndef POKEPLATINUM_STRUCT_020997B8_H #define POKEPLATINUM_STRUCT_020997B8_H #include "game_options.h" #include "pokemon.h" #include "trainer_info.h" typedef struct { Pokemon *unk_00; TrainerInfo *unk_04; Options *unk_08; u16 *unk_0C; u16 unk_10; u16 unk_12; u8 unk_14; u8 unk_15; u8 unk_16; u8 unk_17; } UnkStruct_020997B8; #endif // POKEPLATINUM_STRUCT_020997B8_H