#ifndef POKEPLATINUM_STRUCT_02089438_H #define POKEPLATINUM_STRUCT_02089438_H #include "game_options.h" #include "strbuf.h" typedef struct { int unk_00; int unk_04[5]; int unk_18; Strbuf *unk_1C; Options *unk_20; int unk_24; u32 unk_28; u32 unk_2C; u32 unk_30; } UnkStruct_02089438; #endif // POKEPLATINUM_STRUCT_02089438_H