#ifndef POKEPLATINUM_STRUCT_0205C22C_H #define POKEPLATINUM_STRUCT_0205C22C_H #include "struct_decls/struct_02027F8C_decl.h" #include "struct_decls/struct_0205B43C_decl.h" #include "struct_decls/struct_0205C95C_decl.h" #include "struct_decls/struct_0205E884_decl.h" #include "struct_defs/struct_0205C680.h" #include "field/field_system_decl.h" #include "sys_task_manager.h" typedef struct UnkStruct_0205C22C_t { UnkStruct_0205B43C *unk_00; SysTask *unk_04; PlayerAvatar *playerAvatar; UnkStruct_0205C680 unk_0C[50 + 1]; FieldSystem *fieldSystem; UnkStruct_02027F8C *unk_474; UnkStruct_0205C95C *unk_478; int unk_47C; int unk_480; } UnkStruct_0205C22C; #endif // POKEPLATINUM_STRUCT_0205C22C_H