#ifndef POKEPLATINUM_STRUCT_02057B48_H #define POKEPLATINUM_STRUCT_02057B48_H typedef struct CommPlayerLocation { u16 x; u16 z; s8 dir; u8 moveSpeed; u8 unk_06; u8 collisionFlag; } CommPlayerLocation; #endif // POKEPLATINUM_STRUCT_02057B48_H