#ifndef POKEPLATINUM_STRUCT_0203DA00_H #define POKEPLATINUM_STRUCT_0203DA00_H #include "struct_decls/struct_02029C68_decl.h" #include "struct_decls/struct_02029D04_decl.h" #include "game_options.h" #include "game_records.h" #include "pokemon.h" #include "trainer_info.h" typedef struct { Pokemon *unk_00; UnkStruct_02029C68 *unk_04; const UnkStruct_02029D04 *unk_08; const Options *unk_0C; GameRecords *records; const TrainerInfo *unk_14; BOOL *unk_18; BOOL unk_1C; } UnkStruct_0203DA00; #endif // POKEPLATINUM_STRUCT_0203DA00_H