#ifndef POKEPLATINUM_STRUCT_0203D9B8_H #define POKEPLATINUM_STRUCT_0203D9B8_H #include "struct_decls/struct_0202AB28_decl.h" #include "struct_decls/struct_party_decl.h" #include "struct_defs/struct_020989DC.h" #include "bag.h" #include "game_options.h" #include "trainer_info.h" typedef struct { u8 unk_00; u8 unk_01; u8 unk_02; u8 unk_03; u16 unk_04; u16 unk_06; UnkStruct_0202AB28 *unk_08; TrainerInfo *unk_0C; Party *unk_10; Bag *unk_14; Options *unk_18; UnkStruct_020989DC unk_1C[100]; } UnkStruct_0203D9B8; #endif // POKEPLATINUM_STRUCT_0203D9B8_H