#ifndef POKEPLATINUM_STRUCT_0202F264_H #define POKEPLATINUM_STRUCT_0202F264_H #include "struct_defs/struct_0202F298.h" #include "struct_defs/struct_0202F41C.h" #include "struct_defs/struct_02030A80.h" typedef struct BattleRecording { u32 unk_00; UnkStruct_02030A80 unk_04; UnkStruct_0202F41C unk_84; UnkStruct_0202F298 unk_E8; } BattleRecording; #endif // POKEPLATINUM_STRUCT_0202F264_H