#ifndef POKEPLATINUM_STRUCT_02017498_H #define POKEPLATINUM_STRUCT_02017498_H #include #include #include "struct_defs/struct_0203E6C0.h" #include "overlay_manager.h" typedef struct { UnkStruct_0203E6C0 *unk_00; BOOL unk_10; OverlayManager *unk_14; void *unk_18; NNSFndHeapHandle unk_1C; DWCInetControl unk_20; int unk_88; BOOL unk_8C; } UnkStruct_02017498; #endif // POKEPLATINUM_STRUCT_02017498_H