#ifndef POKEPLATINUM_STRUCT_0200D0F4_H #define POKEPLATINUM_STRUCT_0200D0F4_H #include "struct_defs/struct_02009508.h" #include "cell_actor.h" typedef struct CellActorData { CellActor *unk_00; CellActorResourceData *unk_04; UnkStruct_02009508 *unk_08; int unk_0C; } CellActorData; #endif // POKEPLATINUM_STRUCT_0200D0F4_H