#ifndef POKEPLATINUM_STRUCT_0200C738_H #define POKEPLATINUM_STRUCT_0200C738_H #include typedef struct { NNSG2dRendererInstance unk_00; NNSG2dRenderSurface unk_94[2]; } UnkStruct_0200C738; #endif // POKEPLATINUM_STRUCT_0200C738_H