#ifndef POKEPLATINUM_STRUCT_0200A328_H #define POKEPLATINUM_STRUCT_0200A328_H #include typedef struct { NNSG2dCharacterData *unk_00; u32 unk_04; u32 unk_08; u32 unk_0C; } UnkStruct_0200A328; #endif // POKEPLATINUM_STRUCT_0200A328_H