#ifndef POKEPLATINUM_STRUCT_BATTLE_IO_H #define POKEPLATINUM_STRUCT_BATTLE_IO_H #include "constants/pokemon.h" enum PartyGaugeBallStatus { BALL_STATUS_NO_MON = 0, BALL_STATUS_MON_ALIVE, BALL_STATUS_MON_FAINTED, BALL_STATUS_HAS_STATUS_CONDITION, }; typedef struct PartyGaugeData { u8 command; u8 padding_01; u8 status[MAX_PARTY_SIZE]; } PartyGaugeData; typedef struct HealthbarData { u8 command; u8 level; s16 curHP; u16 maxHP; u8 selectedPartySlot; u8 status : 5; u8 gender : 2; u8 speciesCaught : 1; u32 expFromLastLevel; u32 expToNextLevel; int numSafariBalls; u8 delay; } HealthbarData; #endif // POKEPLATINUM_STRUCT_BATTLE_IO_H