#ifndef POKEPLATINUM_MAP_OBJECT_MOVE_H #define POKEPLATINUM_MAP_OBJECT_MOVE_H #include #include "struct_decls/struct_02061AB4_decl.h" #include "field/field_system_decl.h" void MapObject_InitMove(MapObject *param0); void MapObject_Move(MapObject *param0); u32 sub_02063E18(const MapObject *param0, const VecFx32 *param1, int param2, int param3, int param4, int param5); u32 sub_02063E94(const MapObject *param0, int param1, int param2, int param3, int param4); u32 sub_02063EBC(const MapObject *param0, int param1); int sub_02063F00(const MapObject *param0, int param1, int param2, int param3); int sub_02063FAC(const MapObject *param0, int param1, int param2, int param3); int sub_02064004(const MapObject *param0, int param1, int param2, int param3); int sub_0206406C(MapObject *param0, u32 param1); int sub_020640A0(MapObject *param0, u32 param1); int MapObject_IsOnSnow(MapObject *param0, u32 param1); int sub_02064108(MapObject *param0, u32 param1); int sub_0206413C(MapObject *param0, u32 param1); int sub_0206415C(MapObject *param0, u32 param1); int sub_0206417C(MapObject *param0, u32 param1); int MapObject_GetDxFromDir(int param0); int MapObject_GetDyFromDir(int param0); void sub_020641B4(MapObject *param0, int param1); void sub_02064208(MapObject *param0); u32 sub_02064238(MapObject *param0, int param1); void MapObject_AddVecToPos(MapObject *param0, const VecFx32 *param1); void MapObject_StepDirection(MapObject *param0, int param1, fx32 param2); int sub_020642F8(MapObject *param0); int sub_02064390(MapObject *param0); void VecFx32_StepDirection(int param0, VecFx32 *param1, fx32 param2); void sub_02064450(int param0, int param1, VecFx32 *param2); void sub_02064464(MapObject *param0); int Direction_GetOpposite(int param0); int sub_02064488(int param0, int param1, int param2, int param3); int sub_020644A4(FieldSystem *fieldSystem, VecFx32 *param1); int sub_020644D0(FieldSystem *fieldSystem, VecFx32 *param1, int param2); #endif // POKEPLATINUM_MAP_OBJECT_MOVE_H