#include "constants/items.h" #define COMMON_PICKUP_ENTRIES 9 static const u16 sCommonPickupItems[] = { ITEM_POTION, ITEM_ANTIDOTE, ITEM_SUPER_POTION, ITEM_GREAT_BALL, ITEM_REPEL, ITEM_ESCAPE_ROPE, ITEM_FULL_HEAL, ITEM_HYPER_POTION, ITEM_ULTRA_BALL, ITEM_REVIVE, ITEM_RARE_CANDY, ITEM_DUSK_STONE, ITEM_SHINY_STONE, ITEM_DAWN_STONE, ITEM_FULL_RESTORE, ITEM_MAX_REVIVE, ITEM_PP_UP, ITEM_MAX_ELIXIR, }; static const u16 sRarePickupItems[] = { ITEM_HYPER_POTION, ITEM_NUGGET, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_ETHER, ITEM_WHITE_HERB, ITEM_TM44, ITEM_ELIXIR, ITEM_TM01, ITEM_LEFTOVERS, ITEM_TM26, }; static const u8 sCommonPickupRate[] = { 30, 40, 50, 60, 70, 80, 90, 94, 98, }; static const u8 sHoneyGatherRate[] = { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, };