#ifndef POKEPLATINUM_OV16_0225BFFC_H #define POKEPLATINUM_OV16_0225BFFC_H #include "struct_decls/battle_system.h" #include "battle/struct_ov16_0223C2C0.h" #include "battle/struct_ov16_0225BFFC_decl.h" BattlerData *ov16_0225BFFC(BattleSystem *param0, UnkStruct_ov16_0223C2C0 *param1); void ov16_0225C038(BattleSystem *param0, BattlerData *param1, int param2, int param3); void ov16_0225C0DC(BattleSystem *param0, BattlerData *param1); void ov16_0225C104(BattleSystem *param0, BattlerData *param1, int param2); #endif // POKEPLATINUM_OV16_0225BFFC_H