#ifndef POKEPLATINUM_GAME_OPTIONS_H #define POKEPLATINUM_GAME_OPTIONS_H #include "constants/game_options.h" #include "savedata.h" typedef struct Options { u16 textSpeed : 4; u16 soundMode : 2; u16 battleStyle : 1; u16 battleScene : 1; u16 buttonMode : 2; u16 frame : 5; u16 : 1; } Options; Options *Options_New(enum HeapID heapID); void Options_Copy(const Options *src, Options *dest); void Options_Init(Options *options); void Options_SetSystemButtonMode(SaveData *saveData, enum OptionsButtonMode mode); int Options_TextSpeed(const Options *options); void Options_SetTextSpeed(Options *options, enum OptionsTextSpeed speed); u8 Options_TextFrameDelay(const Options *options); int Options_SoundMode(const Options *options); void Options_SetSoundMode(Options *options, enum OptionsSoundMode mode); int Options_BattleScene(const Options *options); void Options_SetBattleScene(Options *options, enum OptionsBattleScene scene); int Options_BattleStyle(const Options *options); void Options_SetBattleStyle(Options *options, enum OptionsBattleStyle style); int Options_ButtonMode(const Options *options); void Options_SetButtonMode(Options *options, enum OptionsButtonMode mode); int Options_Frame(const Options *options); void Options_SetFrame(Options *options, enum OptionsFrame frame); #endif // POKEPLATINUM_GAME_OPTIONS_H