#ifndef POKEPLATINUM_BILLBOARD_GFX_SEQUENCE_H #define POKEPLATINUM_BILLBOARD_GFX_SEQUENCE_H typedef struct BillboardTexPlttIndex { u8 textureIdx; u8 plttIdx; } BillboardTexPlttIndex; typedef struct BillboardGfxSequence { const u16 *startFrame; const u8 *textureIdx; const u8 *plttIdx; u32 seqCount; } BillboardGfxSequence; BillboardTexPlttIndex BillboardGfxSequence_GetTexPlttIndexAt(const BillboardGfxSequence *gfxSequence, const u16 index); void BillboardGfxSequence_SetData(const void *data, BillboardGfxSequence *gfxSequence); #endif // POKEPLATINUM_BILLBOARD_GFX_SEQUENCE_H