#ifndef POKEPLATINUM_STRUCT_OV17_022507C4_H #define POKEPLATINUM_STRUCT_OV17_022507C4_H #include "struct_decls/struct_02012744_decl.h" #include "struct_defs/struct_02095C48_sub1.h" #include "battle/pokemon_sprite_data.h" #include "overlay017/struct_ov17_0223F6E8.h" #include "bg_window.h" #include "message.h" #include "palette.h" #include "pokemon_sprite.h" #include "sprite_system.h" #include "string_gf.h" #include "string_template.h" #include "sys_task_manager.h" typedef struct { UnkStruct_02095C48_sub1 *unk_00; PokemonSpriteManager *unk_04; PokemonSprite *unk_08[CONTEST_NUM_PARTICIPANTS]; SpriteSystem *unk_18; SpriteManager *unk_1C; BgConfig *unk_20; Window unk_24[9]; MessageLoader *contestResultsMessages; StringTemplate *contestResultsTemplate; String *unk_BC; PaletteData *unk_C0; UnkStruct_02012744 *unk_C4; PokemonSpriteData pokemonSpriteDataArray[4]; UnkStruct_ov17_0223F6E8 unk_108; SysTask *unk_124; ManagedSprite *unk_128[CONTEST_NUM_PARTICIPANTS]; ManagedSprite *unk_138[4]; ManagedSprite *unk_148[4][12]; ManagedSprite *unk_208[4][12]; ManagedSprite *unk_2C8[4][12]; u8 unk_388; } UnkStruct_ov17_022507C4; #endif // POKEPLATINUM_STRUCT_OV17_022507C4_H