#ifndef POKEPLATINUM_UNK_0201C970_H #define POKEPLATINUM_UNK_0201C970_H #include #include void sub_0201C970(const u8, const char *, NNSG3dResMdl **, NNSG3dResFileHeader **); void sub_0201CA24(const u8, const char *, NNSG3dRenderObj *, NNSG3dResMdl **, NNSG3dResFileHeader **); void sub_0201CA3C(NNSG3dRenderObj *, NNSG3dResMdl **, NNSG3dResFileHeader **); BOOL sub_0201CA5C(NNSG3dResTex * param0); void sub_0201CA74(NNSG3dRenderObj *, const VecFx32 *, const MtxFx33 *, const VecFx32 *); void sub_0201CAB0(NNSG3dRenderObj *, const VecFx32 *, const MtxFx33 *, const VecFx32 *); void sub_0201CAF4(const u8 param0); void sub_0201CBA0(void); BOOL sub_0201CBB0(void * param0, NNSG3dResTex * param1); BOOL sub_0201CBCC(NNSG3dResTex * param0); #endif // POKEPLATINUM_UNK_0201C970_H