#ifndef POKEPLATINUM_DATA_SCRIPTS_POKEMON_ANIM_CMD_H #define POKEPLATINUM_DATA_SCRIPTS_POKEMON_ANIM_CMD_H // clang-format off #include "data/scripts/cmd_table.h" ScriptCommand(POKEMONANIMCMD_END, PokemonAnimCmd_End) ScriptCommand(POKEMONANIMCMD_WAITFRAME, PokemonAnimCmd_WaitFrame) ScriptCommand(POKEMONANIMCMD_SETORIGINALPOSITION, PokemonAnimCmd_SetOriginalPosition) ScriptCommand(POKEMONANIMCMD_SETVARIF, PokemonAnimCmd_SetVarIf) ScriptCommand(POKEMONANIMCMD_SETVAR, PokemonAnimCmd_SetVar) ScriptCommand(POKEMONANIMCMD_COPYVAR, PokemonAnimCmd_CopyVar) ScriptCommand(POKEMONANIMCMD_ADD, PokemonAnimCmd_Add) ScriptCommand(POKEMONANIMCMD_MULTIPLY, PokemonAnimCmd_Multiply) ScriptCommand(POKEMONANIMCMD_SUBTRACT, PokemonAnimCmd_Subtract) ScriptCommand(POKEMONANIMCMD_DIVIDE, PokemonAnimCmd_Divide) ScriptCommand(POKEMONANIMCMD_MODULO, PokemonAnimCmd_Modulo) ScriptCommand(POKEMONANIMCMD_LOOP, PokemonAnimCmd_Loop) ScriptCommand(POKEMONANIMCMD_LOOPEND, PokemonAnimCmd_LoopEnd) ScriptCommand(POKEMONANIMCMD_SETSPRITEATTRIBUTE, PokemonAnimCmd_SetSpriteAttribute) ScriptCommand(POKEMONANIMCMD_ADDSPRITEATTRIBUTE, PokemonAnimCmd_AddSpriteAttribute) ScriptCommand(POKEMONANIMCMD_UPDATESPRITEATTRIBUTE, PokemonAnimCmd_UpdateSpriteAttribute) ScriptCommand(POKEMONANIMCMD_SIN, PokemonAnimCmd_Sin) ScriptCommand(POKEMONANIMCMD_COS, PokemonAnimCmd_Cos) ScriptCommand(POKEMONANIMCMD_SETTRANSLATION, PokemonAnimCmd_SetTranslation) ScriptCommand(POKEMONANIMCMD_ADDTRANSLATION, PokemonAnimCmd_AddTranslation) ScriptCommand(POKEMONANIMCMD_UPDATEATTRIBUTE, PokemonAnimCmd_UpdateAttribute) ScriptCommand(POKEMONANIMCMD_APPLYTRANSLATION, PokemonAnimCmd_ApplyTranslation) ScriptCommand(POKEMONANIMCMD_APPLYSCALEANDROTATION, PokemonAnimCmd_ApplyScaleAndRotation) ScriptCommand(POKEMONANIMCMD_SETOFFSET, PokemonAnimCmd_SetOffset) ScriptCommand(POKEMONANIMCMD_WAITTRANSFORM, PokemonAnimCmd_WaitTransform) ScriptCommand(POKEMONANIMCMD_SETYNORMALIZATION, PokemonAnimCmd_SetYNormalization) ScriptCommand(POKEMONANIMCMD_TRANSFORMCURVE, PokemonAnimCmd_Transform_Curve) ScriptCommand(POKEMONANIMCMD_TRANSFORMCURVEEVEN, PokemonAnimCmd_Transform_CurveEven) ScriptCommand(POKEMONANIMCMD_TRANSFORMLINEAR, PokemonAnimCmd_Transform_Linear) ScriptCommand(POKEMONANIMCMD_TRANSFORMLINEAREVEN, PokemonAnimCmd_Transform_LinearEven) ScriptCommand(POKEMONANIMCMD_TRANSFORMLINEARBOUNDED, PokemonAnimCmd_Transform_LinearBounded) ScriptCommand(POKEMONANIMCMD_SETSTARTDELAY, PokemonAnimCmd_SetStartDelay) ScriptCommand(POKEMONANIMCMD_FADE, PokemonAnimCmd_Fade) ScriptCommand(POKEMONANIMCMD_WAITFADE, PokemonAnimCmd_WaitFade) // clang-format on #endif // POKEPLATINUM_DATA_SCRIPTS_POKEMON_ANIM_CMD_H